Rebuild in C++
Hangman » Devlog
After migrating my library/engine to C++, it's time to recreate this Java game using the new C++ engine. Graphic elements will be reused, the rest will be created from scratch.
The page to add/modify/delete the words will be redesigned. So I expect it will be easier to use and understand.
If you are reading this, it is the perfect time to ask for new features! Don't be shy!
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Hangman
Hangman using custom Event-Driven, Data-driven, ECS engine
Status | In development |
Author | gotanod |
Genre | Puzzle |
Tags | 2D, hangman, hungman |
Languages | Catalan; Valencian, German, English, Spanish; Castilian, French, Portuguese (Portugal), Portuguese (Brazil) |
Accessibility | Color-blind friendly |
More posts
- Hangman Word collectionsFeb 24, 2023
- Alpha version 0.2.1 readyAug 16, 2021
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